Why You Belong

I’ll be showing work in …

Why You Belong
An Exhibition of Photographs from Beijing Film Academy, Beijing, China and
The University of Minnesota, Department of Art.

Curated by Jennifer Phelps, Chambers Art Director &
Cheryl Wilgren Clyne, University of Minnesota

Friday May 9, 2008 6-9PM
Exhibition runs through July 6th, 2008

More information @ http://chambersminneapolis.com/hotel-events/

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Wishes for the Sky, 2008

Wishes for the Sky, 2008

I’m working with Marcus Young and Mary Ellen Childs again this year on the Wishes for the Sky event. The event is tomorrow, 20 April, at Harriet Island in St. Paul, Minnesota. Go here for more information.

I’ll be running the Promises Sound Collage recording station. Stop by!
Continue reading ‘Wishes for the Sky, 2008′

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Hello World! or: How I Learned To Stop Listening and Love the Noise
Thesis Exhibition: April 2 - 24, 2008 at the Nash Gallery
Click here for more!

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Upcoming Events …

A few upcoming events …

27 - 29 March, 2008 : Design, Art and Technology Symposium, Greensboro, NC

  • Presentation and Panel “Words in Freedom: Interactive Text” with Graffiti Research Lab; Evan Roth and James Powderly, Seth Ellis and Dr. K. Porter Aichele;
  • Urban Echo on the Streets, Friday Night

31 March - 10 May 2008 : W(e are) here: Mapping the Human Experience, Intermedia Arts, Minneapolis, MN

  • My Map on display in the Sandy Agustín Gallery with work by artists such as Jonathan Harris & Sep Kamvar, Christian Nold, Scott Nedrelow and many others.

2 - 24 April, 2008 : MFA Thesis Exhibition, Katherine E. Nash Gallery, University of Minnesota, Minneapolis, MN

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This last week has been a flurry of activity in preparation for a group show tomorrow at the Kitchen Budapest. While battling a touch of the Hungarian Flu, I’ve contributed to several group projects and made some updates to Urban Echo. I will post a summary of the projects and the group later this weekend. In the mean time, here is a smoke and fire simulation I created for a Processing/WiiMote game we are demoing on Saturday.

The simulation consists of a hacked particle engine that uses random fire textures from a bunch of sources across the web. The texture colors change with time, eventually dying off as smoky textures. Here’s a picture and a link to the OpenGL-based applet and source.

Find the Processing sketch here.

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At the Kitchen Budapest

KiBu

For the next few weeks, I will be collaborating with researchers at the Kitchen Budapest. The Kitchen Budapest is a brand new new media research lab located here in Budapest. While I’m here I will continue work on a few of my own projects and will be helping out with some of the research that is happening here already.

It promises to be a great experience. More reports to follow …

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The Gallery

Here’s a prototype for a new project. It’s a 40 x 10 ft., three-projector installation running about 2000 videos. Stay tuned for more documentation as the project develops.

UPDATE: Go here to see the most recent version.

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An American Toy

A detail of my American Toys project accompanies an excellent article by Alex Terzich in the Nov/Dec 2007 issue of I.D. Magazine. Take a look at the project here then go get a copy of the magazine at your local magazine retailer.

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I’m at the AIGA Design Conference in Denver this weekend. Tonight I will be sharing my 60 second vision of what is coming “Next”. Simply put, I think it will be Architecturally-integrated urban screens.

Daytime FaçadePlanning and SketchesInstallation, Projector StitchingDirectFaçadeThrough a Window

Here are links to projects referenced in the talk.

Urban Echo (Past Iterations, Other Facades, etc) by Christopher Baker, J. Anthony Allen and Laura Baker
Duality by ART+COM
de Pong Game™ by BNJMN™ GAULON
Light Sculptures by ANTIVJ
Interactive Architecture by Graffiti Research Lab
Augmented Sculpture v 1.0 by Pablo Valbuena
Kunsthuas Graz by Realities:United Architects
TXTual Healing by Paul Notzold
Pixile by ENESS

Here are some links to my other recent projects …

Every Toy

Patent Database Visualization

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