January 25th, 2008
This last week has been a flurry of activity in preparation for a group show tomorrow at the Kitchen Budapest. While battling a touch of the Hungarian Flu, I’ve contributed to several group projects and made some updates to Urban Echo. I will post a summary of the projects and the group later this weekend. In the mean time, here is a smoke and fire simulation I created for a Processing/WiiMote game we are demoing on Saturday.
The simulation consists of a hacked particle engine that uses random fire textures from a bunch of sources across the web. The texture colors change with time, eventually dying off as smoky textures. Here’s a picture and a link to the OpenGL-based applet and source.
Find the Processing sketch here.
October 28th, 2007
A detail of my American Toys project accompanies an excellent article by Alex Terzich in the Nov/Dec 2007 issue of I.D. Magazine. Take a look at the project here then go get a copy of the magazine at your local magazine retailer.
October 11th, 2007
[flv:http://mediamill.cla.umn.edu/mediamill/download.php?file=4820.flv http://mediamill.cla.umn.edu/mediamill/thumb.php?id=3199%26big=true 640 480]
I’m at the AIGA Design Conference in Denver this weekend. Tonight I will be sharing my 60 second vision of what is coming “Next”. Simply put, I think it will be Architecturally-integrated urban screens.
[flv:http://mediamill.cla.umn.edu/mediamill/download.php?file=4466.flv http://mediamill.cla.umn.edu/mediamill/thumb.php?id=2953%26big=true 640 480]
Here are links to projects referenced in the talk.
Urban Echo (Past Iterations, Other Facades, etc) by Christopher Baker, J. Anthony Allen and Laura Baker
Duality by ART+COM
de Pong Gameâ„¢ by BNJMNâ„¢ GAULON
Light Sculptures by ANTIVJ
Interactive Architecture by Graffiti Research Lab
Augmented Sculpture v 1.0 by Pablo Valbuena
Kunsthuas Graz by Realities:United Architects
TXTual Healing by Paul Notzold
Pixile by ENESS
Here are some links to my other recent projects …
May 9th, 2006
[qt:http://christopherbaker.net/wp-content/uploads/WindStudy.mp3 http://christopherbaker.net/wp-content/uploads/playbar.mov 320 16]
This sound clips is from a program I wrote that monitors WeatherBug weather stations in real-time. It updates wind speed and direction in 2 second increments and then changes filter parameters on white noise to produce a sound that sounds like more wind. This is a sketch — a work in progress.